AI Insights · Timothy · December 2021
Top 5 Third Person Games on iOS in Denmark Q4 2021
Explore the performance of the top 5 third-person games on iOS in Denmark during Q4 2021, with insights on weekly downloads, revenue, and active users.
Performance of Top 5 Third Person Games on iOS in Denmark Q4 2021
In Q4 2021, the top 5 third-person games on iOS in Denmark showcased varying trends in downloads, revenue, and active users. The data, provided by Sensor Tower, offers a detailed look into the performance of these popular titles.
Subway Surfers
Throughout the quarter, weekly revenue for Subway Surfers experienced fluctuations, peaking at approximately $557 in the final two weeks of December. Weekly downloads saw a significant upward trend, reaching 6.6K in the week of December 20. Active users also increased steadily, from around 40.1K at the start of the quarter to 65.4K by the end of December.
Hyper Evolution
Hyper Evolution saw a dramatic spike in weekly downloads, hitting 10.6K in mid-October, before declining to 285 by the end of December. Active users followed a similar pattern, peaking at 9.8K in mid-October and dropping to 1.4K by year-end.
Going Balls
Weekly revenue for Going Balls remained relatively low, with minor fluctuations, peaking at $81 in the week of December 20. Downloads showed a notable increase towards the end of the quarter, reaching 3.2K in the final week of December. Active users also rose from 7.9K in late September to 11.5K by the end of December.
Hair Challenge
Hair Challenge experienced a steady weekly download rate with a slight increase in December, peaking at 2.1K in the week of December 20. Weekly revenue remained minimal, with a peak of $26 in the same week. Active users saw fluctuations, ending the quarter at 10.6K.
Race Master 3D - Car Racing
For Race Master 3D - Car Racing, weekly revenue showed a steady rise, reaching $299 by the end of December. Downloads increased significantly, peaking at 3.4K in the week of December 20. Active users followed an upward trend, starting at 4.4K in late September and reaching 8.9K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.